This is a team project and as soon as it was announced I notices a lot of people trying to pull a team together on the sly. A few people asked me but I sort of keep an eye who is good and prepared to push themselves and the ones that stick to their comfort zones. For this project is myself, Elliot, Megan, Teddy and Suzanna. I was trying to grab Lydia too but she was snatched up. I am pleased with the team I have as we have a good strong pre and post mix. One of things I was worried about is having a team of post people that cannot get the job done or are not prepared to put in 'sleep-when-your-dead-nose-to-the-grind-stone' work to get it done.
On Monday we had our first brainstorming session and the out some ideas. Yes I do have a mindmap in my sketchbook but I am not uploading it until I know the others ideas to ensure they are not stolen. We are having another meeting on Thursday 1st March at 9am in which we will go over what we are going to show
mood board;
video inspiration;
target audience;
pretty mind map;
narrative/ storyboards;
production schedules;
(end meeting with exact requirements/ checklist for all)
This project will work in conjunction with Cinematography to ensure we are able to achieve the look we want. One thing I want to take into consideration is our
I have taken on the role of unofficial Visual Effects Producer I have already made templates for: Entire Production Process, Weekly Production Schedule, Daily Production Schedule, File Naming Conventions, Shot Signoff List; however these are all subject to change as we have yet to finalise an idea. Having them as templates will speed things up. We only really have 12 weeks of which we are halfway through the first one and given that these things always take longer than you expect we need to move fast.
One of several unfinished schedules |
brainstorm notes
pitch plan >> assignments
logo issue
production schedule >> production order
Here are some good sites on VFX/ CGI Supervision for the Post Production People:
The Art of CG Supervision:
http://cgsupervisor.blogspot.com/
Rays In Blue: VFX Pipeline Notes (and links to other good pipeline sites):
http://raysinblue.blogspot.com/2010/12/vfx-pipeline-notes.html
Clock & Flame Studio: The Production Pipeline Webinar
http://www.clockandflame.com/downloads.html
Effects Corner: VFX Management
http://effectscorner.blogspot.com/2008/01/vfx-management.html
Effects Corner: Naming Conventions & Workflows
http://effectscorner.blogspot.com/2007/09/naming-conventions-and-workflow.html
I Mondays lecture about Post Production on Red or Dead Georg mentioned using Autodesk Smoke for color correction once the
autodesk smoke >> the mill color correction reels>> matt walsh
file naming conventions
roles
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