Hook Line & Stinker (HLS) we have scheduled regular Monday morning as a core team and Wednesday mornings with George for any troubleshooting. Meetings are great but getting people to attend is another issue. I have not seen several member of the teams for over a week along with some of the 2nd year students. I understand they have other work to but I cannot afford that luxury because I need to be the driving force behind the project if i stop working I can see things coming to a halt.
Josh Bainbridge was nice enough to send me a link to some brilliant lighting tutorials by Francesco Giroldini that will come is very useful for HLS. When I have some spear time I will have to go over them as I want to be a little more involved with the lighting and compositing.
I am still working on the production schedule. Its weekly and covers the entire 32 weeks. Now that the project is in steroscopic 3D (something which I mentioned early in first term but was shunned) I will have to add stereoscopic tests and schedule time/ location to analyse stereo movie. i have already done this but I can't really book anything until I know the availability of the team post- dissertation hand in.
I am still working on the production schedule. Its weekly and covers the entire 32 weeks. Now that the project is in steroscopic 3D (something which I mentioned early in first term but was shunned) I will have to add stereoscopic tests and schedule time/ location to analyse stereo movie. i have already done this but I can't really book anything until I know the availability of the team post- dissertation hand in.
Character Model By Omari McCarthy |
Boat Concept Artwork by Phoebe Herring |
Hook, Line & Stinker 32 Week Production Schedule |
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