Title: Infinitus Artificium
Format: 2D & 3D
We return on Monday 15th April after the easter break at which point we only have 5 weeks left until the deadline. Below is my estimate of the quotas we will have to fill if we are to get the shots complete
Monday Morning Meetings:
2 x 2D animators producing 2 shots each per week (Lauren & Alex Barnes) 6 days per week
1 x 3D animators producing 2 shots each per week (Sean Bone) 6 days per week
2 x Nuke Compositors 2 weeks (Sean Bone & Omari McCarthy) 6 days per week
Composer/ Musicians Recording/ Deadline: Thursday 25th April @5pm
Hook, Line & Stinker:
Cut animatic down.
Identify the key storytelling shots then work on these first keeping the shot numbers the same. The current animatic is just under 4 mins long. As I see it we will not render 4mins in 5 weeks. We aim to produce the bare minmum - the reduced edit - and work from that. After the deadline we can come back and work ont he rest.
Assign Josh Bainbridge to give water simulation test. If he is ha
Render "Hero" Shot:
This will more than likely come down to me (including lighting). Even if we do not have a water yet just work without it. We need to have a shot to aim for.
Work from X Drive:
For ease of use the project file should be copied to the X Drive. We will back it up at the end of each day.